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Changelog for hexenworld-1.5.6-3.9.x86_64.rpm :
Thu Aug 7 14:00:00 2014 devel.suseAATTgmail.com
- fix __DATE__ and __TIME__

Mon Aug 4 14:00:00 2014 devel.suseAATTgmail.com
- Update to upstream version 1.5.6:

* Screen: implemented Hor+ style field of view (FOV) scaling, useful for
widescreen resolutions. configured by new cvar fov_adapt: set it to 1
and your fov will be scaled automatically according to the resolution.
enabled by default. opengl and software renderers both supported.

* Screen: viewsize greater than 120 now disables the hud (use the screen
size slider in the options menu.)

* Progs VM: Fixed a corner case thinko in version6 progs execution.

* Server: changelevel failures, e.g. in case of non-existent maps, are
now considered as error, so that the clients do not get stuck in the
connected state anymore.

* Server: accept maplist.txt only if it is from the same game directory
as progs.dat itself or from a searchpath with a higher priority.

* Timidity (Unix MIDI): Multiple fixes, including memory errors found by
valgrind.

* Mac OS X: A new icon.

* Music: Support for Opus codec. (edit the makefiles to enable it when
compiling.)

* Software renderer: fixed color shifts from area contents or power-up
items usage staying persistent after a disconnect.

* OpenGL: worked around weird mods, e.g.: project peanut, where certain
models are sometimes drawn \"white\" because the mod\'s hcode initializes
those entities with non-existant skins.

* OpenGL: gamma fixes for several platforms.

* HexenWorld: opengl fixes for the shownames feature, other gl updates.

* Hexenworld, gamecode: hw and siege map cycling setup is done using the
localinfo variables just like in quakeworld, strings.txt abusing is no
more. See docs/README.hwsv for brief instructions.

* Verified correct compilation by upcoming gcc-4.8 and by clang-3.2.

* Fixed several other minor bugs, some found by valgrind. Incremented
engine versions for hexen2 to 1.28, hexenworld to 0.28, and gamecode
version to 1.28.
NOTE: For the older release notes, please, refer to \"/usr/share/games/hexen2/docs/ReleaseNotes\"
and \"/usr/share/games/hexen2/docs/ReleaseNotes.old\"

Wed Jun 27 14:00:00 2012 devel.suseAATTgmail.com
- Initial package creation