MAN page from SuSE 10.X netpanzer-0.8-2.x86_64.rpm
Section: Games (6)
netPanzer - an online multiplayer tactical warfare game
This program is a free (GPL) isometric view real-time tactical gamedesigned for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem.
netPanzer is designed for FAST ACTION combat -- it is not another resourcemanagement clone. In fact, there aren't any resources at all. Each playerwill have many units of different types at their disposal. Players can fightuntil their units are destroyed -- then respawn and keep on going.
The game is real-time, but it's based on quick tactical action and unitmanagement. Battles progress quickly and constantly; in fact, they neverlet up. There is no stop in the action because there is no waiting forresources to be collected and converted into weaponry. Players can joinor leave multiplayer games at any time.
The following options are supported.
- -h, --help
- Shows usage instructions.
- Shows version information.
- -c, --connect=VALUE
- Connects directly to the specified server.
- -d, --dedicated
- Runs as dedicated server.
- -b, --bot=VALUE
- Connects as bot to specific server.
- -p, --port=VALUE
- Runs server on specified port. (the server uses TCP and UDP connections)
- -g, --debug
- Enables debug output.--master_server=VALUEUses the specified master server. You can use 'none' if you don't want touse master server.--game_config=VALUEUses the specified file as config file. Only files from the netpanzer's config directory can be used.--protocolShows version of network protocol.--pidfile=/directory/fileCreates a pidfile at the specified location.
The original development of netPanzer was done from PyroSoft inc.The game is currently developed by Matthias Braun, Ivo Danihelka, Tyler Nielsen, Vlad Rahkoy and Ingo Ruhnke.
This man page was written by Bartosz Fenski <fenioAATTo2.pl> for the Debian GNU/Linux distribution (but it may be used by others).
This document was created byman2html,using the manual pages.